FILM ART & ANIMATION
    short film "Le Boot" on You Tube
     student project, 1st semester

Are you ready for Game Business?

•  successful programs since 2000
•  80% of alumni directly get a
    job or go on studying
•  International community of
    schools, partner and lecturer
•  90% of lecturer are from industry
•  programs that catered to your
    needs
•  modern hard- and software
•  Europeans solely school working
    with Nintendo DevKits 

Based on my 3 years experience of studying at GAMES ACADEMY and the following 1 ½ years as a Character Artist at Crytek I can honestly say that the courses at GAMES ACADEMY are a great foundation to a successful start in the computer games industry. The limit to how successful you become really only depends on your own motivation and will. Whether you are pursuing a career as character artist, environment artist, prop- or concept artist, the GAMES ACADEMY is offering you the opportunity to gain all the knowledge and basic skills you need for a successful start in the industry. 

Sebastian Zimmermann, Freelancer Character Artist

I was part of the first Game Production course at Games Academy, a hard time of work! I was allowed to learn from Germanys’ best Producers. A big chance! Today all my former classmates work in nearly every important company in game industry. A huge network. You are looking for the best education for Game Producer to step directly into industry? You just found it!

Christoph Brosius, Producer, Project Manager/Advisor, Agile Games, CEO, Die Hobrechts UG

From my talks to colleagues (people at Funcom come from over 30 different countries) I now know the education I took at the Games Academy to become a 3D Programmer is one of the best and most industry related there is. It not only opened me the way to live in Canada, but also helped me in achieving my ultimate goal: becoming a programmer for a MMO game developer. For everyone with a similar target here is a small equation: "Games Academy + hard work = dreams come true"

Patrick Balthazar, Gameplay and Systems Programmer, MMORPG Technologies Inc.

The Games Academy has successfully created a formal educational experience around the practical aspects of game development. Graduates don't come more experienced than this!

Marc D'Souza, Contract Production Manager/Founder, Intermezzo Games

The education at Games Academy conveyed myself comprehensive knowledge in quality-based production. In the domain of Quality Assurance I really don´t want to miss my education in Game Art & Animation.

Edgar Volkmer, QA Localisation Lead, Keywords International Ltd

“Nice to see fellow racing enthusiasts making great games! Good luck from “The Dog Pound” at Naughty Dog!”
Daniel Arey, Naughty Dog

“The work being done here is fantastic! Please keep it up and best of luck with all of your projects”

Bill Roper, Flagship Studios

“You are our future. Think big, archieve much”

Peter Molyneux, Lionhead Studios

“I am extremely impressed with the high quality of work in all aspects of your projects. I predict great success in your careers in the coming years! Thank you for inviting me to see your work”

Don Daglow, Stormfront Studios

„We’re very pleased to be associated with the Games Academy! Great work!”

Richard Huddy, AMD

“Everything looks great! Good Work.”

Matt Firor (Mythic Entertainment)

Game Design at Games Academy is like an orientation course - or a step into the most versatile sector of the branch. Find out for yourself what you want do with it. After finishing my Game Design education, I managed to step right away into industry. Through an apprenticeship at Related Designs I worked my way up to Game Designer and are now pleased to work on the Anno Serie. That´s how it works.

Sebastian Bombera, Game Designer, Related Designs